When people ask me to describe myself, I inevitably reply that I am a reader and a gamer, among other things. Rarely do those two hobbies converge, however. I mean, occasionally I talk about books with my gamer friends. And I realize that some libraries have board game nights. But for the most part, those two parts of my life are compartmentalized, set within specific contexts and situations.
One could argue that this separation exists because the two are so different. And in some ways, I get that. Tabletop games bring people together to cooperate for victory over the game or to war among themselves for individual glory. Either way, there’s going to be a lot of emotion…and noise! Reading is more of a solitary activity by nature. Even if you join a book club or find a community of readers, the actual reading of the book is between you and the book.
But I beg to disagree with this assessment. I think that reading and gaming are more similar than people realize. Let me start to explain by saying that board games have changed a lot over the years. The games of yesteryear (Clue, Monopoly, The Game of Life) have evolved into more complex, dynamic games. Games where strategy is key, risks are rewarded or punished in due measure, and reliance on other players is a routine occurrence. In particular, storytelling has become a huge component of tabletop games. Think about Dungeons and Dragons for instance, where the crux of the game involves players completing a story woven in real time by a game master. Continue reading Read This, Play That!: Perfect Tabletop Game Pairings for Your Favorite YA Series